openCards | We create community - together!

You are here

    Premiere BB Premier WB94 Premier WB95 Alternate Universe Q-Continuum First Contact Deep Space Nine The Dominion Blaze of Glory Rules of Acquisition The Trouble with Tribbles Reflections Mirror, Mirror Voyager The Borg Holodeck Adventures The Motion Pictures Chain of Command Life From Lifelessness Straight and Steady Shades of Gray Resistance is Futile! The Next Generation The Next Generation: Supplemental Engange The Sky's the Limit Emissary Emissary: Supplemental The Maquis The Gamma Quadrant 20th Anniversary Collection Crossover Crossover - Supplemental Through the Looking Glass Star Trek 50 The Terran Empire Broken Bow Live Long and Prosper Cold Front Metamorphosis Coming of Age    Promotion Cards Tournament Foils Oversize Cards Warp Pack Collector's Tin Two-Player Game First Anthology The Fajo Collection Official Tournament Sealed Deck Away Team Pack Premier Starter Deck 2 Premiere Starter Deck II Enhanced First Contact Second Anthology Enhanced Premiere All Good Things The Enterprise Collection Referee Reprints Identity Crisis Homefront BaH! Homefront II Virtual Promos Homefront III Homefront IV Homefront V Emissary: Warp Pack Homefront VI Pre-Warp Pack Warp Pack: Holiday 2017    Second Edition - ST1E compatible Energize - ST1E compatible Call To Arms - ST1E compatible Nessesary Evil - ST1E compatible Fractured Time - ST1E compatible Reflections II - ST1E compatible Strange New Worlds - ST1E compatible To Boldly Go - ST1E compatible Dangerous Missions - ST1E compatible Captain's Log - ST1E compatible Genesis - ST1E compatible These are the Voyages - ST1E compatible In A Mirror, Darkly - ST1E compatible What You Leave Behind - ST1E compatible The Undiscovered Country - ST1E compatible Favor The Bold - ST1E compatible Raise The Stakes - ST1E compatible This Side of Paradise - ST1E compatible    Tenth Anniversary Collection - ST1E compatible Virtual Backward 2E Promos Archive Portrait Foils - ST1E compatible
    Artifact Dilemma Doorway Equipment Event Event-Interrupt Facility Incident Interrupt Mission Objective Personnel Q-Card Ship Site Tactic Time Location Tribble Trouble 
    Affiliation Bajoran Affiliation Borg Affiliation Cardassian Affiliation Dominion Affiliation Federation Affiliation Ferengi Affiliation Hirogen Affiliation Kazon Affiliation Klingon Affiliation Neutral Affiliation Non-Aligned Affiliation Romulan Affiliation Starfleet Affiliation Vidiian Affiliation Vulcan 
    Brain Drain (first version)Brain Drain

    Brain Drain

    In Lt. Commander Data's dream, his perception of the leach-like interphasic creatures aboard the U.S.S. Enterprise was symbolized by the surreal actions of his friends.

    Interrupt Interrupt
    Special icons: Alternate Universe

    Plays (once every turn) on any crew or Away Team. Remove all skills and CUNNING from one personnel present until end of turn. OR Plays on Interphasic Plasma Creatures, doubling effects.

    Rule hint for this card

    This card has an erratum:

    Brain Drain was on the original OTF Ban List, because of a few power problems.  One issue was that it would be used in multiples to achieve total lockout of a particular skill.  For instance, a player might stock many wall dilemmas which require Computer Skill, and then use Brain Drain every turn to deprive their opponent of all of their Computer Skill during their turns.  This is now solved by limiting the card to once every turn.  (Every turn?  Yes, so that you might use it defensively against an opponent's offensive skill, such as Cyrus Redblock or Barash.)  Another problem was that the card amounted to a de facto game-wide Long-Range Scan: in order for you to choose your target, all of the opponent's personnel could be revealed (or at least, names and locations).  A small change to the targeting text takes care of that.  Now you must first choose a crew or Away Team to play it on, without knowing the cards that are contained in it, or in any other crew or Away Team.  (In this respect, it now works like Disruptor Overload, or The Phage.)  Then you get to find out titles of the cards in *that* crew/Away Team.  And you choose, by name, which of those people gets hit.  Finally, while we were adjusting the card text anyway, we cleaned up the wording of the second function to be clearer and to conform to modern terminology.

    by Matthew Zinno, 1E Errata Team Leader (24th December 2016)

    Game text before errata: "Removes all skills and CUNNING from any one personnel for the rest of this turn. OR Doubles effects of Interphasic Plasma Creatures."

    Taken form Current Rulings 2018-07-02.

    This card has an clarification:

    See showing your cards.

    Taken form Glossary - Version 1.9.5.

    Card logging info: Logged by openCards team at May 1st, 2009.

    ST1E libraryCollector's Info

    Uncommon card from Alternate Universe Alternate Universe (Copyright 1995 by Decipher)
    Image Source: The Next Generation - Phantasms (Season 7 - Episode 6)
    UCT-ID : ST1E 2 U 55 (manufactor info on card: none)
    Print-Style : color (standard) / black border / non-foil
    No "reprints" for this card (no cards published with same title and game text in another expansion or with another collection info).

    ST1E libraryCard-Reviews

    Log in OR create a new account and be the first to review this card.

    ST1E libraryDecks

    Decks with this card (or with a reprint of this card):
    - "Kazon Amnesia Therapy" by KlimDokachin
    Create your own Deck in the ST1E deck section!

    openCards tradeplaceTradeplace references

    There are 40 entries for Brain Drain (ST1E 2 U 55) at the Tradeplace (110 haves and 1 wants). Click here to see all trade list entries for this Uncommon card!
    Also see here for all trade lists with any card fom "Alternate Universe".

    Build print pattern

    Click here to create a 2x2 picture block of this card in jpeg format.