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    Affiliation Bajoran Affiliation Borg Affiliation Cardassian Affiliation Dominion Affiliation Federation Affiliation Ferengi Affiliation Hirogen Affiliation Kazon Affiliation Klingon Affiliation Neutral Affiliation Non-Aligned Affiliation Romulan Affiliation Starfleet Affiliation Vidiian Affiliation Vulcan 
    Brain Drain (first version)Brain Drain

    Brain Drain

    In Lt. Commander Data's dream, his perception of the leach-like interphasic creatures aboard the U.S.S. Enterprise was symbolized by the surreal actions of his friends.

    Interrupt Interrupt
    Special icons: Alternate Universe

    Plays (once every turn) on any crew or Away Team. Remove all skills and CUNNING from one personnel present until end of turn. OR Plays on Interphasic Plasma Creatures, doubling effects.

    Rule hint for this card

    This card has an erratum:

    Brain Drain was on the original OTF Ban List, because of a few power problems.  One issue was that it would be used in multiples to achieve total lockout of a particular skill.  For instance, a player might stock many wall dilemmas which require Computer Skill, and then use Brain Drain every turn to deprive their opponent of all of their Computer Skill during their turns.  This is now solved by limiting the card to once every turn.  (Every turn?  Yes, so that you might use it defensively against an opponent's offensive skill, such as Cyrus Redblock or Barash.)  Another problem was that the card amounted to a de facto game-wide Long-Range Scan: in order for you to choose your target, all of the opponent's personnel could be revealed (or at least, names and locations).  A small change to the targeting text takes care of that.  Now you must first choose a crew or Away Team to play it on, without knowing the cards that are contained in it, or in any other crew or Away Team.  (In this respect, it now works like Disruptor Overload, or The Phage.)  Then you get to find out titles of the cards in *that* crew/Away Team.  And you choose, by name, which of those people gets hit.  Finally, while we were adjusting the card text anyway, we cleaned up the wording of the second function to be clearer and to conform to modern terminology.

    by Matthew Zinno, 1E Errata Team Leader (24th December 2016)

    Game text before errata: "Removes all skills and CUNNING from any one personnel for the rest of this turn. OR Doubles effects of Interphasic Plasma Creatures."

    Taken form Current Rulings 2018-07-02.

    This card has an clarification:

    See showing your cards.

    Taken form Glossary - Version 1.9.5.

    Card logging info: Logged by openCards team at May 1st, 2009.
     

    ST1E libraryCollector's Info

    Uncommon card from Alternate Universe Alternate Universe (Copyright 1995 by Decipher)
    Image Source: The Next Generation - Phantasms (Season 7 - Episode 6)
    UCT-ID : ST1E 2 U 55 (manufactor info on card: none)
    Print-Style : color (standard) / black border / non-foil
    No "reprints" for this card (no cards published with same title and game text in another expansion or with another collection info).

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    Decks with this card (or with a reprint of this card):
    - "Kazon Amnesia Therapy" by KlimDokachin
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    openCards tradeplaceTradeplace references

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