Phaser Burns | openCards

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Interrupt Phaser Burns

    Phaser BurnsPhaser Burns (first version)

    Even on stun settings, phased energy weapons can cause severe injuries and burns if not fired judiciously in bursts.

    Interrupt Interrupt

    If you have phasers or disruptors present during an Away Team a personnel battle, before a winner is determined randomly select two opposing personnel stunned cards to die.

    Requires: disruptor, phaser.

    Rule hint for this card

    This card has an erratum:

    The two opposing personnel have to be stunned already.

    Game text before errata: "If you have phasers or disruptors present during an Away Team battle, before a winner is determind randomly select two opposing personnel to die."

    Taken form Glossary - Version 1.9.5.

    Card logging info: Logged by openCards team at May 1st, 2009.
     

    ST1E libraryCollector's Info

    Common card from Alternate Universe Alternate Universe (Copyright 1995 by Decipher)
    Image Source: The Next Generation - Night Terrors (Season 4 - Episode 17)
    UCT-ID : ST1E 2 C 71 (manufactor info on card: none)
    Print-Style : color (standard) / black border / non-foil
    No "reprints" for this card (no cards published with same title and game text in another expansion or with another collection info).

    ST1E libraryCard-Reviews

    - "Errata: Phaser Burns" by Dyluk at May 5th, 2008
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