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Interrupt Vulcan Nerve Pinch

    Vulcan Nerve PinchVulcan Nerve Pinch (first version)

    Vulcans are the only species known to use this method of rendering an opponent unconscious. However, Lt. Commander Data was able to master the technique.

    Interrupt Interrupt

    Plays at start of personnel battle. Your Vulcans and Soong-Type Androids may each place one opposing personnel or Rogue Borg (random selection) in stasis until end of your next turn.

    Characteristics: Vulcan-related interrupt.
    Requires: Rogue Borg, Soong-type android, Android "species", Vulcan species.

    Rule hint for this card

    This card has an erratum:

    Revised game text.

    Game text of first print (without errata): "Plays at start of Away Team or Rogue Borg battle. Each Vulcan or Soong-Type Android present may place one personnel (random selection) in stasis until end of your next turn."

    Taken form Glossary - Version 1.9.5.

    Card logging info: Logged by openCards team at May 1st, 2009.
     

    ST1E libraryCollector's Info

    Common card from Alternate Universe Alternate Universe (Copyright 1995 by Decipher)
    Image Source: The Next Generation - Unification, Part II (Season 5 - Episode 8)
    UCT-ID : ST1E 2 C 80 (manufactor info on card: none)
    Print-Style : color (standard) / black border / non-foil
    No "reprints" for this card (no cards published with same title and game text in another expansion or with another collection info).

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    ST1E libraryDecks

    Decks with this card (or with a reprint of this card):
    - "All Vulcans All The Time" by James Monsebroten
    - "Starfleet Double" by baschti
    Create your own Deck in the ST1E deck section!

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