Interrupt
Punishment. To play this interrupt, you must have a captive. When your personnel is attempting a mission, he or she is attributes +2 and gains all skills from that captive until the end of this turn.
"How many lights do you see there? ... Strange ... I see five. Are you quite sure?"
Characteristics: enhance your personnel attributes (other cards), Punishment, enhance your skills (other cards).
Requires: affiliation, Capture.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Uncommon card from Strange New Worlds (Copyright 2005)
Image Source: The Next Generation - Chain of Command, Part II (Season 6 - Episode 11)
UCT-ID : ST2E 7 U 42 (manufactor info on card: 7 U 42)
Print-Style : color (standard) / black border / non-foil
No "reprints" for this card (no cards published with same title & sub-title in other expansions).
- "Captive Pursuits" by Michael Shea
- "I'm Not a Number, I'm a Free Man (European Continentals 2015 Edition)" by Andrey Larin
- "Will Hoskin Friday Day 1 Deck List" by Gumbo
- "Evek's Justice (2011 Worlds)" by Sean O'Reilly
- "EC 2009 - Day 2: Peter van der Helm" by helmp
To see all decks with this card click here.
Create your own Deck in the ST2E deck section!There are 9 entries for Means of Control (ST2E 7 U 42) at the Tradeplace (14 haves and 4 wants). Click here to see all trade list entries for this Uncommon card!
Also see here for all trade lists with any card fom "Strange New Worlds".