
(3) Artificial Wormhole
Dilemma
- Space [S]
Your personnel cannot gain skills while facing this dilemma. Unless you have 2 Leadership and 2 Officer, or Engineer, Programming, and Cunning > 33, or this ship's corresponding Commander your opponent may take a ship at a mission and place it at a different mission. That ship's Range for this turn is used.
"Wormhole! Get us back on impulse power! Full reverse!"
Collector's Info
Virtual [V] card from Favor the Bold [FTB] (Copyright: 2008)
UCT-ID: ST2E 16 V 2 (manufacturer info on card: 16 V 2)
Print style: color / black-border / non-foil
No reprints for this card
Reviews
"Artificial Wormhole" by James Hoskin (RedDwarf)
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Decks with this card
"GP2008 - #6 Thomas Schneider "Dominion GP Version"" by Thomas Schneider (thsch)
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