(1) We're Mutants | openCards

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Event (1) We're Mutants

    We're Mutants

    Event Event
    To play this event, you must command three Federation personnel. Plays in your core. While your Genetically Enhanced personnel is attempting a mission, you may destroy this event to make him or her gain one of every skill he or she already has until the end of this turn.

    "We can't just take this lying down. The stakes are too high. We've got to take matters into our own hands."

    Characteristics: plays in your core, enhance your skills (other cards).
    Requires: Federation affiliation, Genetically Enhanced.

    Card logging info: Logged by openCards team at Jan 1st, 2008.
     

    ST2E libraryCollector's Info

    Uncommon card from Call to Arms Call to Arms (Copyright 2003)
    Image Source: Deep Space Nine - Statistical Probabilities (Season 6 - Episode 9)
    UCT-ID : ST2E 3 U 68 (manufactor info on card: 3 U 68)
    Print-Style : color (standard) / black border / non-foil
    No "reprints" for this card (no cards published with same title & sub-title in other expansions).

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    ST2E libraryDecks

    Decks with this card (or with a reprint of this card):
    - "Toxic Avengers" by Ben Paulsen
    Create your own Deck in the ST2E deck section!

    openCards tradeplaceTradeplace references

    There are 6 entries for We're Mutants (ST2E 3 U 68) at the Tradeplace (3 haves and 3 wants). Click here to see all trade list entries for this Uncommon card!
    Also see here for all trade lists with any card fom "Call to Arms".