Cards - type Dilemma
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| Info | Name | Expansion | Rarity |
| 3 C 1 | A Bad End | Call To Arms | Common |
| 11 PF 1 | Accelerated Aging | Genesis | Promotion Foil |
| 4 C 1 | A Devil Scorned | Necessary Evil | Common |
| 13 C 1 | Aftereffects | In A Mirror, Darkly | Common |
| 6 P 1 | Aftermath | Reflections 2.0 | Promotion Foil |
| 1 R 2 | Aggressive Behavior | Second Edition | Rare |
| 8 R 1 | Agonizing Encounter | To Boldly Go | Rare |
| 2 U 1 | A Klingon Matter | Energize | Uncommon |
| 1 C 3 | Alien Abduction | Second Edition | Common |
| 13 C 2 | Alien Conspiracy | In A Mirror, Darkly | Common |
| 1 U 1 | A Living Death | Second Edition | Uncommon |
| 16 V 1 | All-Consuming Evil | Favor the Bold | Virtual |
| 4 C 4 | Alluring Spy | Necessary Evil | Common |
| 10 R 2 | An Issue of Trust | Captain's Log | Rare |
| 3 S 2 | An Old Debt | Call To Arms | Starter |
| 1 C 4 | Antedean Assassins | Second Edition | Common |
| 10 C 1 | A Pattern of Lies | Captain's Log | Common |
| 4 C 2 | A Pleasant Surprise | Necessary Evil | Common |
| 12 C 1 | Arena | These are the Voyages | Common |
| 10 R 3 | Armed Search Party | Captain's Log | Rare |
| 1 R 5 | Armus Roulette | Second Edition | Rare |
| 4 C 3 | A Royal Hunt | Necessary Evil | Common |
| 16 V 2 | Artificial Wormhole | Favor the Bold | Virtual |
| 1 R 7 | Assassination Attempt | Second Edition | Rare |
| 1 C 6 | Assassin's Blade | Second Edition | Common |
| 8 U 2 | Assist Rescue Operation | To Boldly Go | Uncommon |
| 1 C 8 | Authenticate Artifacts | Second Edition | Common |
| 1 C 9 | Automated Weapons | Second Edition | Common |
| 4 C 6 | Back Room Dealings | Necessary Evil | Common |
| 14 R 1 | Back to Basics | What you leave behind | Rare |
| 12 C 2 | Barrier's Effect | These are the Voyages | Common |
| 1 R 10 | Berserk Changeling | Second Edition | Rare |
| 16 V 3 | Best Interests at Heart | Favor the Bold | Virtual |
| 8 U 3 | Between Duty and Respect | To Boldly Go | Uncommon |
| 4 R 7 | Biochemical Hyperacceleration | Necessary Evil | Rare |
| 9 R 1 | Bio-neural Computer Core | Dangerous Missions | Rare |
| 4 U 8 | Bleeding to Death | Necessary Evil | Uncommon |
| 1 U 11 | Blended | Second Edition | Uncommon |
| 16 V 4 | Bold Plan | Favor the Bold | Virtual |
| 4 C 5 | B'omar Stipulations | Necessary Evil | Common |
| 15 V 1 | Breaking the Ice | The Undiscovered Country | Virtual |
| 8 R 4 | Bre'Nan Ritual | To Boldly Go | Rare |
| 4 R 9 | Broken Captive | Necessary Evil | Rare |
| 1 C 12 | Bynars' Password | Second Edition | Common |
| 1 C 13 | Captain's Holiday | Second Edition | Common |
| 13 U 3 | Captured by the Breen | In A Mirror, Darkly | Uncommon |
| 8 R 5 | Cardassian Processing | To Boldly Go | Rare |
| 14 C 2 | Caretaker's Wave | What you leave behind | Common |
| 14 C 3 | Cargo Pirates | What you leave behind | Common |
| 12 R 3 | Casualties | These are the Voyages | Rare |
| 2 R 2 | Casualties of War | Energize | Rare |
| 4 U 10 | Cave-In | Necessary Evil | Uncommon |
| 1 C 14 | Center of Attention | Second Edition | Common |
| 10 C 4 | Chameloid Chicanery | Captain's Log | Common |
| 7 U 1 | Charged-Particle Precipitation | Strange New Worlds | Uncommon |
| 1 C 15 | Chula: Echoes | Second Edition | Common |
| 8 U 6 | Chula: Move Along Home | To Boldly Go | Uncommon |
| 1 C 16 | Chula: Pick One to Save Two | Second Edition | Common |
| 14 U 4 | Chula: The Chandra | What you leave behind | Uncommon |
| 13 R 4 | Chula: The Dice | In A Mirror, Darkly | Rare |
| 16 V 5 | Chula: Unfortunate Roll | Favor the Bold | Virtual |
| 3 C 3 | Close Call | Call To Arms | Common |
| 7 R 2 | Code of Honor | Strange New Worlds | Rare |
| 1 S 17 | Command Decisions | Second Edition | Starter |
| 10 U 5 | Compassionate Interference | Captain's Log | Uncommon |
| 3 C 4 | Confined to Quarters | Call To Arms | Common |
| 1 C 18 | Console Overload | Second Edition | Common |
| 10 R 6 | Contaminating a Culture | Captain's Log | Rare |
| 1 C 19 | Contamination | Second Edition | Common |
| 7 C 3 | Coordinated Effort | Strange New Worlds | Common |
| 4 R 11 | Counterinsurgency Program | Necessary Evil | Rare |
| 8 U 7 | Covert Insertion | To Boldly Go | Uncommon |
| 13 C 5 | Crew Advancement | In A Mirror, Darkly | Common |
| 2 U 3 | Crippling Attack | Energize | Uncommon |
| 8 C 8 | Cultural Differences | To Boldly Go | Common |
| 15 V 2 | Curt Reprimand | The Undiscovered Country | Virtual |
| 1 U 20 | Damaged Reputation | Second Edition | Uncommon |
| 3 R 5 | Dangerous Climb | Call To Arms | Rare |
| 1 C 21 | Dangerous Liaisons | Second Edition | Common |
| 13 U 6 | Dangerous Missions | In A Mirror, Darkly | Uncommon |
| 8 U 9 | Dangerous Standoff | To Boldly Go | Uncommon |
| 4 U 12 | Dealing With Pressure | Necessary Evil | Uncommon |
| 1 C 22 | Debris Field | Second Edition | Common |
| 2 C 4 | Dedication to Duty | Energize | Common |
| 3 C 6 | Depression | Call To Arms | Common |
| 11 PF 2 | Destined Journey | Genesis | Promotion Foil |
| 8 U 10 | Deuterium Plunderers | To Boldly Go | Uncommon |
| 10 C 7 | Difficult Rescue | Captain's Log | Common |
| 6 P 2 | Dignitaries and Witnesses | Reflections 2.0 | Promotion Foil |
| 13 C 7 | Disarming Dream | In A Mirror, Darkly | Common |
| 2 C 5 | Disgraceful Assault | Energize | Common |
| 2 C 6 | Disruptor Accident | Energize | Common |
| 13 C 8 | Distraction | In A Mirror, Darkly | Common |
| 12 R 4 | Distress Call | These are the Voyages | Rare |
| 3 S 7 | DNA Analysis | Call To Arms | Starter |
| 2 C 7 | DNA Security Scan | Energize | Common |
| 3 C 8 | Don't Let It End This Way | Call To Arms | Common |
| 3 U 9 | Dressing Down | Call To Arms | Uncommon |
| 1 R 23 | Drumhead | Second Edition | Rare |
| 4 C 13 | Echo Papa Stasis Field | Necessary Evil | Common |
| 1 R 24 | Enemy Boarding Party | Second Edition | Rare |
| 7 R 4 | Entanglement | Strange New Worlds | Rare |
| 1 S 25 | Equipment Malfunction | Second Edition | Starter |
| 12 C 5 | Excalbian Drama | These are the Voyages | Common |
| 1 R 26 | Explosive Decompression | Second Edition | Rare |
| 2 U 8 | Exposed Power Relay | Energize | Uncommon |
| 6 P 3 | Eye to Eye | Reflections 2.0 | Promotion Foil |
| 2 R 9 | Face to Face | Energize | Rare |
| 3 S 10 | Failure To Communicate | Call To Arms | Starter |
| 15 V 3 | Ferengi Locator Bomb | The Undiscovered Country | Virtual |
| 12 C 6 | Fesarius Bluff | These are the Voyages | Common |
| 6 P 4 | Final Adventure | Reflections 2.0 | Promotion Foil |
| 11 PF 3 | Final Triumph | Genesis | Promotion Foil |
| 7 U 5 | Financial Pitfall | Strange New Worlds | Uncommon |
| 2 U 10 | Flim-Flam Artist | Energize | Uncommon |
| 4 U 14 | Formal Hearing | Necessary Evil | Uncommon |
| 3 R 11 | Forsaken | Call To Arms | Rare |
| 13 C 9 | Fractured Time | In A Mirror, Darkly | Common |
| 6 P 5 | Full Security Alert | Reflections 2.0 | Promotion Foil |
| 12 C 7 | Gangster's Welcome | These are the Voyages | Common |
| 3 R 12 | Gomtuu Shock Wave | Call To Arms | Rare |
| 12 C 8 | Gorgan | These are the Voyages | Common |
| 1 R 27 | Gravimetric Distortion | Second Edition | Rare |
| 1 R 28 | Graviton Ellipse | Second Edition | Rare |
| 3 C 13 | Graviton Wave | Call To Arms | Common |
| 4 C 15 | Guess Who's Coming to Dinner? | Necessary Evil | Common |
| 6 P 6 | Hard Time | Reflections 2.0 | Promotion Foil |
| 4 U 16 | Harsh Conditions | Necessary Evil | Uncommon |
| 2 R 11 | Head to Head | Energize | Rare |
| 7 C 6 | Heart to Heart | Strange New Worlds | Common |
| 6 P 7 | Helpless | Reflections 2.0 | Promotion Foil |
| 2 U 12 | Hired Muscle | Energize | Uncommon |
| 3 C 14 | History Repeats Itself | Call To Arms | Common |
| 2 C 13 | Houdini Mines | Energize | Common |
| 10 C 8 | Hull Breach | Captain's Log | Common |
| 1 C 29 | Hunter Gangs | Second Edition | Common |
| 10 U 9 | Imagined Emergency | Captain's Log | Uncommon |
| 1 R 30 | Impressive Trophies | Second Edition | Rare |
| 14 U 5 | Inferiority | What you leave behind | Uncommon |
| 13 U 10 | Infestation | In A Mirror, Darkly | Uncommon |
| 16 V 6 | In-Fighting | Favor the Bold | Virtual |
| 3 S 15 | Inside Collaborators | Call To Arms | Starter |
| 15 V 4 | Instigate Dissension | The Undiscovered Country | Virtual |
| 13 C 11 | Interphasic Effects | In A Mirror, Darkly | Common |
| 4 C 17 | In the Way | Necessary Evil | Common |
| 4 R 18 | In Training | Necessary Evil | Rare |
| 1 C 31 | Invidium Leak | Second Edition | Common |
| 10 C 10 | Joint Operation Drills | Captain's Log | Common |
| 3 S 16 | Justice or Vengeance | Call To Arms | Starter |
| 14 U 6 | Juxtaposition | What you leave behind | Uncommon |
| 1 R 32 | Kelvan Show of Force | Second Edition | Rare |
| 13 U 12 | Key to the Alpha Quadrant | In A Mirror, Darkly | Uncommon |
| 16 V 7 | Klingon Law | Favor the Bold | Virtual |
| 1 S 33 | Kolaran Raiders | Second Edition | Starter |
| 4 C 19 | Lack of Preparation | Necessary Evil | Common |
| 4 C 20 | Language Barrier | Necessary Evil | Common |
| 10 U 11 | Last Gasp | Captain's Log | Uncommon |
| 12 U 9 | Lawgivers | These are the Voyages | Uncommon |
| 16 V 8 | Let Them Worry | Favor the Bold | Virtual |
| 1 S 34 | Limited Welcome | Second Edition | Starter |
| 1 R 35 | Maglock | Second Edition | Rare |
| 1 C 36 | Magnetic Field Disruptions | Second Edition | Common |
| 9 R 3 | Maquis Vendetta | Dangerous Missions | Rare |
| 12 C 10 | Mark of Gideon | These are the Voyages | Common |
| 7 C 7 | Meaningless Modifications | Strange New Worlds | Common |
| 2 C 14 | Meaningless Words | Energize | Common |
| 2 C 15 | Memory Invasion | Energize | Common |
| 1 C 37 | Microbrain | Second Edition | Common |
| 3 C 17 | Miner Disagreement | Call To Arms | Common |
| 1 C 38 | Misguided Activist | Second Edition | Common |
| 8 R 11 | Molecular Mishap | To Boldly Go | Rare |
| 7 R 8 | Molecular Reversion Field | Strange New Worlds | Rare |
| 12 C 11 | Moment of Doubt | These are the Voyages | Common |
| 14 C 7 | Moral Choice | What you leave behind | Common |
| 6 P 8 | Mr. Tricorder | Reflections 2.0 | Promotion Foil |
| 12 C 12 | Mugato | These are the Voyages | Common |
| 3 C 18 | Murder Investigation | Call To Arms | Common |
| 1 R 39 | Nanite Attack | Second Edition | Rare |
| 2 C 16 | Nausicaan Pirates | Energize | Common |
| 10 C 12 | Necessary Execution | Captain's Log | Common |
| 12 R 13 | Neural Parasites | These are the Voyages | Rare |
| 14 U 8 | Neurogenic Field | What you leave behind | Uncommon |
| 13 U 13 | New Advancements | In A Mirror, Darkly | Uncommon |
| 14 U 9 | Night Terrors | What you leave behind | Uncommon |
| 12 R 14 | No Kill I | These are the Voyages | Rare |
| 1 C 40 | None Shall Pass | Second Edition | Common |
| 10 C 13 | Nose to Nose | Captain's Log | Common |
| 11 PF 4 | Not Quite Domesticated Pets | Genesis | Promotion Foil |
| 14 C 10 | Old Differences | What you leave behind | Common |
| 15 V 5 | Once More Unto the Breach | The Undiscovered Country | Virtual |
| 16 V 9 | One to One | Favor the Bold | Virtual |
| 4 C 21 | On Foreign Ground | Necessary Evil | Common |
| 8 U 12 | Opportunity for Profit | To Boldly Go | Uncommon |
| 1 C 41 | Ornaran Threat | Second Edition | Common |
| 8 R 13 | Outclassed | To Boldly Go | Rare |
| 7 C 9 | Outmatched | Strange New Worlds | Common |
| 3 R 19 | Overwhelmed | Call To Arms | Rare |
| 13 R 14 | Paradan Replicant | In A Mirror, Darkly | Rare |
| 8 R 14 | Parallels | To Boldly Go | Rare |
| 13 R 15 | Paranoid Escape | In A Mirror, Darkly | Rare |
| 16 V 10 | Patriotic Spirit | Favor the Bold | Virtual |
| 1 R 42 | Personal Duty | Second Edition | Rare |
| 2 U 17 | Picking Up the Pieces | Energize | Uncommon |
| 1 S 43 | Pinned Down | Second Edition | Starter |
| 1 C 44 | Planetary Survey | Second Edition | Common |
| 2 U 18 | Plasma Shock | Energize | Uncommon |
| 15 V 6 | Predictable Response | The Undiscovered Country | Virtual |
| 14 C 11 | Prefix Codes | What you leave behind | Common |
| 13 C 16 | Preventative Repercussions | In A Mirror, Darkly | Common |
| 1 U 45 | Primitive Culture | Second Edition | Uncommon |
| 14 R 12 | Prisoner of the Exile | What you leave behind | Rare |
| 8 U 15 | Profitable Venture | To Boldly Go | Uncommon |
| 7 R 10 | Proximity-Actuated Field | Strange New Worlds | Rare |
| 10 R 14 | Psionic Attack | Captain's Log | Rare |
| 3 U 20 | Psychic Receptacle | Call To Arms | Uncommon |
| 3 S 21 | Psycho-Kinetic Attack | Call To Arms | Starter |
| 12 R 15 | Psychokinetic Control | These are the Voyages | Rare |
| 7 U 11 | Psych Test | Strange New Worlds | Uncommon |
| 1 R 46 | Pursuit Just Behind | Second Edition | Rare |
| 2 U 19 | Quaint Technology | Energize | Uncommon |
| 3 R 22 | Quantum Filament | Call To Arms | Rare |
| 7 C 12 | Quarrel | Strange New Worlds | Common |
| 1 U 47 | Quarren Labor Shortage | Second Edition | Uncommon |
| 2 C 20 | Racial Tension | Energize | Common |
| 1 C 48 | Recurring Injury | Second Edition | Common |
| 13 C 17 | Reflections | In A Mirror, Darkly | Common |
| 4 U 22 | Renegade Ambush | Necessary Evil | Uncommon |
| 3 U 23 | Restricted Area | Call To Arms | Uncommon |
| 9 R 4 | Revelry | Dangerous Missions | Rare |
| 3 C 24 | "Rock People" | Call To Arms | Common |
| 3 U 25 | Rogue Borg Ambush | Call To Arms | Uncommon |
| 10 C 15 | Sabotaged Reactor | Captain's Log | Common |
| 16 V 11 | Savagery to Match Their Numbers | Favor the Bold | Virtual |
| 3 U 26 | Secret Identity | Call To Arms | Uncommon |
| 13 C 18 | Security Weapons | In A Mirror, Darkly | Common |
| 13 U 19 | Shattered | In A Mirror, Darkly | Uncommon |
| 3 C 27 | Sheer Lunacy | Call To Arms | Common |
| 9 R 2 | Shields Up! | Dangerous Missions | Rare |
| 6 P 9 | Shipboard Fire | Reflections 2.0 | Promotion Foil |
| 14 U 13 | Shocking Betrayal | What you leave behind | Uncommon |
| 4 U 23 | Short Circuit | Necessary Evil | Uncommon |
| 15 V 7 | Show Trial | The Undiscovered Country | Virtual |
| 4 U 24 | Side by Side | Necessary Evil | Uncommon |
| 12 C 16 | Silent Attack | These are the Voyages | Common |
| 3 U 28 | Skeleton Crew | Call To Arms | Uncommon |
| 16 V 12 | Skeptical Superiors | Favor the Bold | Virtual |
| 1 U 49 | Skullduggery | Second Edition | Uncommon |
| 7 U 13 | Small Problems | Strange New Worlds | Uncommon |
| 3 S 30 | Sokath, His Eyes Uncovered! | Call To Arms | Starter |
| 3 C 29 | So Many Enemies | Call To Arms | Common |
| 2 C 21 | Sorting Things Out | Energize | Common |
| 14 R 14 | Spatial Distortions | What you leave behind | Rare |
| 10 C 16 | Stand-Off | Captain's Log | Common |
| 7 U 14 | Stay Where Thou Art | Strange New Worlds | Uncommon |
| 1 C 50 | Stellar Core Fragment | Second Edition | Common |
| 2 U 22 | Stolen Computer Core | Energize | Uncommon |
| 16 V 13 | Strategic Superiority | Favor the Bold | Virtual |
| 0 AP 11 | Stripped Down | In A Mirror, Darkly | Archive Portrait Foil |
| 2 C 23 | Subspace Accident | Energize | Common |
| 11 PF 5 | Subterranean Barrier | Genesis | Promotion Foil |
| 12 R 17 | Swashbuckler at Heart | These are the Voyages | Rare |
| 14 R 16 | Sylvia | What you leave behind | Rare |
| 10 C 17 | Symbalene Blood Burn | Captain's Log | Common |
| 1 R 51 | Sympathetic Magic | Second Edition | Rare |
| 1 C 52 | Systems Diagnostic | Second Edition | Common |
| 8 R 16 | Tactical Disadvantage | To Boldly Go | Rare |
| 4 R 25 | Talosian Trial | Necessary Evil | Rare |
| 2 C 24 | Telepathic Deception | Energize | Common |
| 8 U 17 | Telepathic Invasion | To Boldly Go | Uncommon |
| 10 C 18 | Temporal Conduit | Captain's Log | Common |
| 5 P 1 | Temporal Misalignment | Fractured Time | Promotion |
| 1 U 53 | Temptation | Second Edition | Uncommon |
| 1 C 54 | Tense Negotiations | Second Edition | Common |
| 4 C 26 | Test of Wisdom | Necessary Evil | Common |
| 16 V 14 | The Beast at El-Adrel | Favor the Bold | Virtual |
| 11 PF 6 | The Caretaker's "Guests" | Genesis | Promotion Foil |
| 5 P 2 | The Clown: Bitter Medicine | Fractured Time | Promotion |
| 14 R 17 | The Clown: Guillotine | What you leave behind | Rare |
| 16 V 15 | The Clown: On His Throne | Favor the Bold | Virtual |
| 15 V 8 | The Conscience of the King | The Undiscovered Country | Virtual |
| 13 R 20 | The Dal'Rok | In A Mirror, Darkly | Rare |
| 3 R 31 | The Demands of Duty | Call To Arms | Rare |
| 4 R 27 | The Dreamer and the Dream | Necessary Evil | Rare |
| 1 R 55 | The Moon's a Window to Heaven | Second Edition | Rare |
| 14 R 18 | The Phage | What you leave behind | Rare |
| 10 R 19 | Thermokinetic Explosion | Captain's Log | Rare |
| 13 U 21 | The Secret War | In A Mirror, Darkly | Uncommon |
| 16 V 16 | The Seen and the Unseen | Favor the Bold | Virtual |
| 6 P 10 | The Three Vipers | Reflections 2.0 | Promotion Foil |
| 16 V 17 | Time for Action | Favor the Bold | Virtual |
| 2 C 25 | Timescape | Energize | Common |
| 14 C 19 | Toe to Toe | What you leave behind | Common |
| 1 C 56 | Trabe Grenade | Second Edition | Common |
| 5 P 3 | Tragic Turn | Fractured Time | Promotion |
| 2 R 26 | Training Accident | Energize | Rare |
| 2 C 27 | Traitor Exposed | Energize | Common |
| 16 V 18 | Treachery Running Deep | Favor the Bold | Virtual |
| 12 C 18 | Trelane's Trial | These are the Voyages | Common |
| 1 C 57 | Triage | Second Edition | Common |
| 4 R 28 | Tsiolkovsky Infection | Necessary Evil | Rare |
| 11 PF 7 | Unbelievable Emergency | Genesis | Promotion Foil |
| 10 U 20 | Under Pressure | Captain's Log | Uncommon |
| 2 C 28 | Unexpected | Energize | Common |
| 4 U 29 | Ungracious Hosts | Necessary Evil | Uncommon |
| 16 V 19 | Unionize | Favor the Bold | Virtual |
| 6 P 11 | Unknown Microorganism | Reflections 2.0 | Promotion Foil |
| 1 R 58 | Unscientific Method | Second Edition | Rare |
| 16 V 20 | Unwanted Guests | Favor the Bold | Virtual |
| 8 R 18 | Up The Ante | To Boldly Go | Rare |
| 6 P 12 | Urgency | Reflections 2.0 | Promotion Foil |
| 1 U 59 | Vastly Outnumbered | Second Edition | Uncommon |
| 12 U 19 | Vault of Tomorrow | These are the Voyages | Uncommon |
| 12 R 20 | Vian Test | These are the Voyages | Rare |
| 8 C 19 | Warp Bubble Mishap | To Boldly Go | Common |
| 1 C 60 | Wavefront | Second Edition | Common |
| 15 V 9 | We'll Never Know | The Undiscovered Country | Virtual |
| 15 V 10 | What Lies Beneath | The Undiscovered Country | Virtual |
| 7 R 15 | Where No One Has Gone Before | Strange New Worlds | Rare |
| 4 R 30 | Whisper in the Dark | Necessary Evil | Rare |
| 6 P 13 | Worn-Out Welcome | Reflections 2.0 | Promotion Foil |
| 4 C 31 | Your Moment is Fading | Necessary Evil | Common |
| 8 R 20 | Zero Hour | To Boldly Go | Rare |