| 3 R 34 | Abduction | Call To Arms | Rare |
| 4 R 35 | Accepting the Past | Necessary Evil | Rare |
| 1 R 73 | A Chance for Glory | Second Edition | Rare |
| 6 P 14 | Adapted to Service Us | Reflections 2.0 | Promotion Foil |
| 3 U 35 | Adding to Our Perfection | Call To Arms | Uncommon |
| 14 C 22 | A Few Minor Difficulties | What you leave behind | Common |
| 8 C 24 | Aggressive Solutions | To Boldly Go | Common |
| 2 R 30 | Ak'voh | Energize | Rare |
| 4 R 36 | All-Out War | Necessary Evil | Rare |
| 4 R 37 | Anything or Anyone | Necessary Evil | Rare |
| 4 U 38 | Apprehended | Necessary Evil | Uncommon |
| 14 C 23 | Are You Offering Me ...a Bribe? | What you leave behind | Common |
| 3 C 33 | A Second Chance at Life | Call To Arms | Common |
| 10 R 23 | A Sight for Sore Eyes | Captain's Log | Rare |
| 2 R 31 | Assassination Plot | Energize | Rare |
| 8 C 25 | Assimilation Technique | To Boldly Go | Common |
| 1 C 75 | Astrometrics Lab | Second Edition | Common |
| 4 U 39 | At An Impasse | Necessary Evil | Uncommon |
| 1 R 74 | A Treasure Beyond Comparison | Second Edition | Rare |
| 4 R 40 | At What Cost? | Necessary Evil | Rare |
| 1 R 76 | Awaiting Trial | Second Edition | Rare |
| 1 U 77 | Back-flush Bussard Collectors | Second Edition | Uncommon |
| 1 U 78 | BaH! | Second Edition | Uncommon |
| 1 C 79 | Bajoran Gratitude Festival | Second Edition | Common |
| 1 R 80 | Battle Drills | Second Edition | Rare |
| 4 U 41 | Battle Lust | Necessary Evil | Uncommon |
| 13 R 23 | Bigger Tattoo | In A Mirror, Darkly | Rare |
| 6 P 15 | Biogenic Weapon | Reflections 2.0 | Promotion Foil |
| 4 U 42 | Biological Distinctiveness | Necessary Evil | Uncommon |
| 1 C 81 | Blind Spot | Second Edition | Common |
| 11 PF 8 | Blow You Out of the Stars | Genesis | Promotion Foil |
| 3 S 36 | Borg Cutting Beam | Call To Arms | Starter |
| 2 U 32 | Born for Conquest | Energize | Uncommon |
| 8 C 26 | Bound by Addiction | To Boldly Go | Common |
| 3 R 37 | Bred for Battle | Call To Arms | Rare |
| 2 U 33 | Brief Reunion | Energize | Uncommon |
| 7 R 18 | Brinkmanship | Strange New Worlds | Rare |
| 1 U 82 | Brutal Struggle | Second Edition | Uncommon |
| 3 R 38 | Building a Bridge | Call To Arms | Rare |
| 6 P 16 | Bustling with Activity | Reflections 2.0 | Promotion Foil |
| 13 C 24 | Call of the Nagus | In A Mirror, Darkly | Common |
| 13 U 25 | Call to Arms | In A Mirror, Darkly | Uncommon |
| 4 C 43 | Captain on the Bridge | Necessary Evil | Common |
| 13 R 26 | Captain's Log | In A Mirror, Darkly | Rare |
| 5 P 4 | Cardassian Protectorate | Fractured Time | Promotion |
| 2 C 34 | Cargo Run | Energize | Common |
| 4 R 44 | Caught in the Act | Necessary Evil | Rare |
| 3 R 39 | Cavalry Raid | Call To Arms | Rare |
| 11 PF 9 | Cellular Peptide Cake | Genesis | Promotion Foil |
| 6 P 17 | Changed History | Reflections 2.0 | Promotion Foil |
| 3 U 40 | Changeling Sabotage | Call To Arms | Uncommon |
| 14 R 24 | Clarity | What you leave behind | Rare |
| 4 C 45 | Collateral Damage | Necessary Evil | Common |
| 2 R 35 | Common Ground | Energize | Rare |
| 2 R 36 | Complications | Energize | Rare |
| 12 U 22 | Condition Red | These are the Voyages | Uncommon |
| 2 R 37 | Confessions in the Pale Moonlight | Energize | Rare |
| 10 U 24 | Confessions of a Captain | Captain's Log | Uncommon |
| 2 R 38 | Conscription | Energize | Rare |
| 8 C 27 | Continuing Committee Hearing | To Boldly Go | Common |
| 2 C 39 | Crowd Control | Energize | Common |
| 1 S 83 | Cry "Havoc!" | Second Edition | Starter |
| 8 R 28 | Dabo! | To Boldly Go | Rare |
| 10 R 25 | Dark Pursuit | Captain's Log | Rare |
| 1 S 84 | D'Arsay Archive | Second Edition | Starter |
| 1 U 85 | Days of Atonement | Second Edition | Uncommon |
| 15 V 11 | Debate Over Dinner | The Undiscovered Country | Virtual |
| 4 C 46 | Deep Hatred | Necessary Evil | Common |
| 2 R 40 | Deep Roots | Energize | Rare |
| 8 C 29 | Defend Our People | To Boldly Go | Common |
| 14 C 25 | Deja Q | What you leave behind | Common |
| 7 C 19 | Delicate Negotiations | Strange New Worlds | Common |
| 16 V 21 | Delivery Boy | Favor the Bold | Virtual |
| 4 U 47 | Deploy the Fleet | Necessary Evil | Uncommon |
| 4 U 48 | Desperate Sacrifice | Necessary Evil | Uncommon |
| 8 C 30 | Destined To Be | To Boldly Go | Common |
| 10 U 26 | Destiny Reset | Captain's Log | Uncommon |
| 8 U 31 | Diplomatic Offer | To Boldly Go | Uncommon |
| 1 C 86 | Diplomatic Overture | Second Edition | Common |
| 2 R 41 | Disable Sensors | Energize | Rare |
| 6 P 18 | Disadvantage Into Advantage | Reflections 2.0 | Promotion Foil |
| 12 U 23 | Discovered | These are the Voyages | Uncommon |
| 3 C 41 | Dispensing the White | Call To Arms | Common |
| 14 U 27 | Disruptive Presence | What you leave behind | Uncommon |
| 3 U 42 | Dissolving the Senate | Call To Arms | Uncommon |
| 14 R 26 | Distant Control | What you leave behind | Rare |
| 6 P 19 | Distant Exploration | Reflections 2.0 | Promotion Foil |
| 8 R 32 | Distracting Exhibition | To Boldly Go | Rare |
| 4 R 49 | Endangered | Necessary Evil | Rare |
| 3 C 43 | Enemy in Your Midst | Call To Arms | Common |
| 13 U 27 | Energize | In A Mirror, Darkly | Uncommon |
| 1 R 87 | Engage Cloak | Second Edition | Rare |
| 8 R 33 | Escape Pod | To Boldly Go | Rare |
| 4 U 50 | Escaping Detection | Necessary Evil | Uncommon |
| 7 R 20 | Exceed Engine Output | Strange New Worlds | Rare |
| 5 P 5 | Expand the Collective | Fractured Time | Promotion |
| 4 R 51 | Far-Seeing Eyes | Necessary Evil | Rare |
| 1 C 88 | Feast on the Dying | Second Edition | Common |
| 2 U 42 | Ferocity | Energize | Uncommon |
| 4 R 52 | Field Studies | Necessary Evil | Rare |
| 12 U 24 | Final Cry | These are the Voyages | Uncommon |
| 10 C 27 | Finding Our Way | Captain's Log | Common |
| 8 C 34 | First-hand Experience | To Boldly Go | Common |
| 14 C 28 | Five Year Mission | What you leave behind | Common |
| 1 R 89 | For All Our Sons | Second Edition | Rare |
| 4 U 53 | Forcing Their Hand | Necessary Evil | Uncommon |
| 6 P 21 | Foresight | Reflections 2.0 | Promotion Foil |
| 4 U 54 | Forever Linked | Necessary Evil | Uncommon |
| 2 C 43 | For the Cause | Energize | Common |
| 2 U 44 | For the Sisko | Energize | Uncommon |
| 6 P 20 | Friction | Reflections 2.0 | Promotion Foil |
| 14 C 29 | Gatherers' Raid | What you leave behind | Common |
| 4 U 55 | Getting Under Your Skin | Necessary Evil | Uncommon |
| 14 R 30 | Ghost Stories | What you leave behind | Rare |
| 14 C 31 | Good Shepherd | What you leave behind | Common |
| 13 R 28 | Guardian's Advice | In A Mirror, Darkly | Rare |
| 6 P 22 | Guidance of the Council | Reflections 2.0 | Promotion Foil |
| 4 C 56 | Gunboat Diplomacy | Necessary Evil | Common |
| 14 C 32 | Hall of Warriors | What you leave behind | Common |
| 2 C 45 | Heart of Glory | Energize | Common |
| 5 P 6 | Heightened Perception | Fractured Time | Promotion |
| 6 P 23 | High Command "Motivation" | Reflections 2.0 | Promotion Foil |
| 16 V 22 | Hindrance | Favor the Bold | Virtual |
| 4 C 57 | Hollow Pleasantries | Necessary Evil | Common |
| 7 U 21 | Holodeck Grid | Strange New Worlds | Uncommon |
| 4 C 58 | Holographic Hoax | Necessary Evil | Common |
| 1 R 90 | How Would You Like a Trip to Romulus? | Second Edition | Rare |
| 12 U 25 | Hurried Departure | These are the Voyages | Uncommon |
| 3 R 44 | I Don't Like to Lose | Call To Arms | Rare |
| 14 C 33 | Improvised Modifications | What you leave behind | Common |
| 14 R 34 | In a Mirror, Darkly | What you leave behind | Rare |
| 15 V 12 | Inexorable Torture | The Undiscovered Country | Virtual |
| 1 R 91 | Inspiring Leader | Second Edition | Rare |
| 6 P 24 | Interstellar Treaty | Reflections 2.0 | Promotion Foil |
| 7 C 22 | In the Pah-wraith's Wake | Strange New Worlds | Common |
| 6 P 25 | Invocation of Kosst Amojan | Reflections 2.0 | Promotion Foil |
| 3 C 45 | Jem'Hadar Ambush | Call To Arms | Common |
| 3 R 46 | Jem'Hadar Birthing Chamber | Call To Arms | Rare |
| 3 U 47 | Jem'Hadar Strike Force | Call To Arms | Uncommon |
| 1 U 92 | Just Like Old Times | Second Edition | Uncommon |
| 16 V 23 | Keeping Track of You | Favor the Bold | Virtual |
| 2 U 46 | Kotra | Energize | Uncommon |
| 1 U 93 | Labor Camp | Second Edition | Uncommon |
| 8 R 35 | Latinum Storage | To Boldly Go | Rare |
| 11 PF 10 | Learning Curve | Genesis | Promotion Foil |
| 2 C 47 | Legal Proceedings | Energize | Common |
| 1 U 94 | Let Honor Guide You | Second Edition | Uncommon |
| 2 C 48 | Life Support | Energize | Common |
| 1 C 95 | Line of Defense | Second Edition | Common |
| 2 R 49 | Machinations | Energize | Rare |
| 10 C 28 | Make a Run for it | Captain's Log | Common |
| 10 C 29 | Making It Work | Captain's Log | Common |
| 6 P 26 | Maquis Raid | Reflections 2.0 | Promotion Foil |
| 5 P 7 | Medical Teams | Fractured Time | Promotion |
| 2 U 50 | Mental Discipline | Energize | Uncommon |
| 14 R 35 | Military Assault Command Operations | What you leave behind | Rare |
| 4 R 59 | Militia Patrol | Necessary Evil | Rare |
| 4 U 60 | Misdirection | Necessary Evil | Uncommon |
| 4 U 61 | Mission Accomplished | Necessary Evil | Uncommon |
| 4 U 62 | More Than Meets The Eye | Necessary Evil | Uncommon |
| 4 C 63 | Mutual Advantage | Necessary Evil | Common |
| 13 R 29 | Necessary Evil | In A Mirror, Darkly | Rare |
| 1 R 96 | Nelvana Trap | Second Edition | Rare |
| 10 U 30 | New Discovery | Captain's Log | Uncommon |
| 5 P 8 | Noble Cause | Fractured Time | Promotion |
| 4 C 64 | No Escape | Necessary Evil | Common |
| 1 U 97 | No Love for the Spoon Heads | Second Edition | Uncommon |
| 1 R 98 | No Peace in Our Time | Second Edition | Rare |
| 12 U 26 | Not Easily Avoided | These are the Voyages | Uncommon |
| 8 C 36 | Not Easily Destroyed | To Boldly Go | Common |
| 1 U 99 | Nothing That Happens is Truly Random | Second Edition | Uncommon |
| 11 PF 11 | No-Win Situation | Genesis | Promotion Foil |
| 1 U 100 | "Observer" from the Obsidian Order | Second Edition | Uncommon |
| 12 U 27 | Obstacle to Opportunity | These are the Voyages | Uncommon |
| 6 P 27 | Ohhhh! Nothing Happened! | Reflections 2.0 | Promotion Foil |
| 13 C 30 | One Man Cannot Summon the Future | In A Mirror, Darkly | Common |
| 14 C 36 | One Man Can Summon the Future | What you leave behind | Common |
| 3 U 48 | One With the Borg | Call To Arms | Uncommon |
| 15 V 13 | Operation Retrieve | The Undiscovered Country | Virtual |
| 12 U 28 | Optimism | These are the Voyages | Uncommon |
| 1 U 101 | Order of the Bat'leth | Second Edition | Uncommon |
| 4 R 65 | Organized Terrorist Activities | Necessary Evil | Rare |
| 5 P 9 | Out of Options | Fractured Time | Promotion |
| 10 R 31 | Parallel Course | Captain's Log | Rare |
| 4 C 66 | Party Atmosphere | Necessary Evil | Common |
| 1 C 102 | Peacemaker or Predator? | Second Edition | Common |
| 2 U 51 | Peldor Joi | Energize | Uncommon |
| 2 C 52 | Personal Forcefield | Energize | Common |
| 2 U 53 | Picking Up the Basics | Energize | Uncommon |
| 2 C 54 | Pickpocket | Energize | Common |
| 1 U 103 | Pierce Their Defenses | Second Edition | Uncommon |
| 12 U 29 | Plasma Energy Weapon | These are the Voyages | Uncommon |
| 1 U 104 | Point Blank Strike | Second Edition | Uncommon |
| 2 U 55 | Political Leverage | Energize | Uncommon |
| 10 R 32 | Political Putsch | Captain's Log | Rare |
| 4 U 67 | Power Shift | Necessary Evil | Uncommon |
| 2 C 56 | Power to the Weapons | Energize | Common |
| 1 U 105 | Precise Attack | Second Edition | Uncommon |
| 13 U 31 | Predicament | In A Mirror, Darkly | Uncommon |
| 8 U 37 | Preeminent Precision | To Boldly Go | Uncommon |
| 1 U 106 | Prejudice and Politics | Second Edition | Uncommon |
| 4 R 68 | Prison Compound | Necessary Evil | Rare |
| 1 U 107 | Process Identification | Second Edition | Uncommon |
| 7 R 23 | Provoked Attack | Strange New Worlds | Rare |
| 3 R 49 | Psychological Pressure | Call To Arms | Rare |
| 4 C 69 | Pulling the Strings | Necessary Evil | Common |
| 5 P 10 | Quantum Incursions | Fractured Time | Promotion |
| 5 P 11 | Quarantine | Fractured Time | Promotion |
| 14 U 37 | Quark's Advice | What you leave behind | Uncommon |
| 6 P 28 | Quintessence | Reflections 2.0 | Promotion Foil |
| 3 C 50 | Quite a Coincidence | Call To Arms | Common |
| 2 C 57 | Rash Aggression | Energize | Common |
| 14 C 38 | Reclaim Terok Nor | What you leave behind | Common |
| 2 C 58 | Reconfiguration | Energize | Common |
| 7 C 24 | Recover Components | Strange New Worlds | Common |
| 3 C 51 | Regeneration Alcoves | Call To Arms | Common |
| 8 R 38 | Reman Subterfuge | To Boldly Go | Rare |
| 8 R 39 | Remarkable Regeneration | To Boldly Go | Rare |
| 1 U 108 | Rescue Captives | Second Edition | Uncommon |
| 1 R 109 | Resistance Tactics | Second Edition | Rare |
| 4 R 70 | Ressikan Flute | Necessary Evil | Rare |
| 8 C 40 | Restorative Responsibility | To Boldly Go | Common |
| 2 R 59 | Retaliation | Energize | Rare |
| 1 U 110 | Romulan Intelligence Network | Second Edition | Uncommon |
| 8 U 41 | Rule of Acquisition #102 | To Boldly Go | Uncommon |
| 7 R 28 | Rule of Acquisition #141 | Strange New Worlds | Rare |
| 7 R 29 | Rule of Acquisition #144 | Strange New Worlds | Rare |
| 10 R 33 | Rule of Acquisition #16 | Captain's Log | Rare |
| 12 U 30 | Rule of Acquisition #18 | These are the Voyages | Uncommon |
| 7 C 26 | Rule of Acquisition #22 | Strange New Worlds | Common |
| 7 R 25 | Rule of Acquisition #6 | Strange New Worlds | Rare |
| 7 C 27 | Rule of Acquisition #76 | Strange New Worlds | Common |
| 4 R 71 | Running a Tight Ship | Necessary Evil | Rare |
| 13 R 32 | Sabotaged Transporter | In A Mirror, Darkly | Rare |
| 3 U 52 | Sabotage Program | Call To Arms | Uncommon |
| 2 C 60 | Salvaging the Wreckage | Energize | Common |
| 8 C 42 | Seal the Temple's Door | To Boldly Go | Common |
| 13 C 33 | Seasoned Leader | In A Mirror, Darkly | Common |
| 5 P 12 | Security Drills | Fractured Time | Promotion |
| 7 C 30 | Seeing Double | Strange New Worlds | Common |
| 3 U 53 | Sensing a Trap | Call To Arms | Uncommon |
| 3 R 54 | Set Up | Call To Arms | Rare |
| 3 C 55 | Severed Link | Call To Arms | Common |
| 2 R 61 | Shadow Operation | Energize | Rare |
| 4 C 72 | Shared Problems | Necessary Evil | Common |
| 2 U 62 | Sickbay | Energize | Uncommon |
| 3 R 56 | Sluggo | Call To Arms | Rare |
| 2 U 63 | Smuggling Run | Energize | Uncommon |
| 7 C 31 | Sonchi | Strange New Worlds | Common |
| 5 P 13 | Spreading Fear | Fractured Time | Promotion |
| 6 P 29 | Stalling for Time | Reflections 2.0 | Promotion Foil |
| 1 U 111 | Standard Cardassian Procedure | Second Edition | Uncommon |
| 14 U 39 | Standard Orbit | What you leave behind | Uncommon |
| 4 C 73 | Standing Your Ground | Necessary Evil | Common |
| 10 U 34 | Starting Over | Captain's Log | Uncommon |
| 2 U 64 | Staunch Determination | Energize | Uncommon |
| 6 P 30 | Stealth Mission | Reflections 2.0 | Promotion Foil |
| 3 R 57 | Steeled By Loss | Call To Arms | Rare |
| 3 C 58 | Stir Crazy | Call To Arms | Common |
| 4 R 74 | Storage Compartment | Necessary Evil | Rare |
| 8 R 43 | Strafing Fire | To Boldly Go | Rare |
| 14 C 40 | Straight and Steady | What you leave behind | Common |
| 13 R 34 | Strange New Worlds | In A Mirror, Darkly | Rare |
| 2 R 65 | Straying from the Path | Energize | Rare |
| 15 V 14 | Strength of Spirit | The Undiscovered Country | Virtual |
| 16 V 24 | Subliminal Signal | Favor the Bold | Virtual |
| 1 U 112 | Tactical Planning | Second Edition | Uncommon |
| 1 U 113 | Taken Prisoner | Second Edition | Uncommon |
| 5 P 14 | Tampering With Time | Fractured Time | Promotion |
| 1 R 114 | Tapestry | Second Edition | Rare |
| 4 U 75 | Targeted for Assimilation | Necessary Evil | Uncommon |
| 8 C 44 | Target Practice | To Boldly Go | Common |
| 2 U 66 | Temba, His Arms Wide | Energize | Uncommon |
| 13 R 35 | Temporal Flux Energy Ribbon | In A Mirror, Darkly | Rare |
| 7 R 32 | Temporal Incursion | Strange New Worlds | Rare |
| 5 P 15 | Temporal Test Subject | Fractured Time | Promotion |
| 4 U 76 | Tempted By Flesh | Necessary Evil | Uncommon |
| 8 C 45 | That's the Last Time | To Boldly Go | Common |
| 3 R 59 | The Blight | Call To Arms | Rare |
| 12 R 31 | The Circle | These are the Voyages | Rare |
| 15 V 15 | The Cost of Freedom | The Undiscovered Country | Virtual |
| 3 R 60 | The Crystalline Entity | Call To Arms | Rare |
| 10 R 35 | The Dominion Will Prevail | Captain's Log | Rare |
| 5 P 16 | The Edge of Forever | Fractured Time | Promotion |
| 3 R 61 | The Enterprise Incident | Call To Arms | Rare |
| 11 PF 12 | The Genesis Effect | Genesis | Promotion Foil |
| 13 R 36 | The Inner Light | In A Mirror, Darkly | Rare |
| 4 C 77 | The Key to Victory | Necessary Evil | Common |
| 10 R 36 | The Long Journey Home | Captain's Log | Rare |
| 3 R 62 | The Manheim Effect | Call To Arms | Rare |
| 8 R 46 | The Muse | To Boldly Go | Rare |
| 14 C 41 | The New Occupation | What you leave behind | Common |
| 6 P 31 | The New Resistance | Reflections 2.0 | Promotion Foil |
| 1 R 115 | The Orion Underworld | Second Edition | Rare |
| 4 R 78 | The Perfect Tool | Necessary Evil | Rare |
| 1 U 116 | The Pillage of Bajor | Second Edition | Uncommon |
| 5 P 17 | The Play's the Thing | Fractured Time | Promotion |
| 14 U 42 | The Reckoning | What you leave behind | Uncommon |
| 1 U 117 | The Reman Mines | Second Edition | Uncommon |
| 13 C 37 | These Are The Voyages | In A Mirror, Darkly | Common |
| 10 R 37 | The Spirit of Kahless | Captain's Log | Rare |
| 2 R 67 | The Text of the Kosst Amojan | Energize | Rare |
| 3 U 63 | The Trial Never Ended | Call To Arms | Uncommon |
| 16 V 25 | The Undiscovered Country | Favor the Bold | Virtual |
| 15 V 16 | The Void Alliance | The Undiscovered Country | Virtual |
| 3 U 64 | The Will of the Collective | Call To Arms | Uncommon |
| 4 R 79 | Thought Maker | Necessary Evil | Rare |
| 13 C 38 | To Be a Warrior | In A Mirror, Darkly | Common |
| 1 U 118 | To Boldly Go | Second Edition | Uncommon |
| 7 U 33 | Tongo: Confront | Strange New Worlds | Uncommon |
| 8 C 47 | Transporter Buffer | To Boldly Go | Common |
| 15 V 17 | Treasured Collectibles | The Undiscovered Country | Virtual |
| 3 U 65 | Trial of Faith | Call To Arms | Uncommon |
| 6 P 32 | Tribunal Sentencing | Reflections 2.0 | Promotion Foil |
| 4 U 80 | Undercover Resource | Necessary Evil | Uncommon |
| 2 R 68 | Under Scrutiny | Energize | Rare |
| 3 U 66 | Under Suspicion | Call To Arms | Uncommon |
| 2 C 69 | Unexpected Difficulties | Energize | Common |
| 13 R 39 | Unimatrix Zero | In A Mirror, Darkly | Rare |
| 2 U 70 | Unseen Manipulations | Energize | Uncommon |
| 5 P 18 | Unyielding | Fractured Time | Promotion |
| 14 R 43 | U.S.S. Enterprise-J | What you leave behind | Rare |
| 14 U 44 | Vacation from the Continuum | What you leave behind | Uncommon |
| 2 U 71 | Vast Resources | Energize | Uncommon |
| 7 U 34 | Vedek Assembly | Strange New Worlds | Uncommon |
| 4 C 81 | VIP Welcome | Necessary Evil | Common |
| 2 R 72 | Visionary | Energize | Rare |
| 3 C 67 | Vorta Cloning | Call To Arms | Common |
| 13 U 40 | Vorta Experiment Tables | In A Mirror, Darkly | Uncommon |
| 14 C 45 | Walk the Line | What you leave behind | Common |
| 1 C 119 | Warrior's Birthright | Second Edition | Common |
| 13 C 41 | Watch Dog | In A Mirror, Darkly | Common |
| 4 C 82 | We Are Back | Necessary Evil | Common |
| 8 U 48 | We're All On Strike | To Boldly Go | Uncommon |
| 3 U 68 | We're Mutants | Call To Arms | Uncommon |
| 2 U 73 | We Will Not Surrender | Energize | Uncommon |
| 15 V 18 | What You Leave Behind | The Undiscovered Country | Virtual |
| 7 C 35 | Worth the Price | Strange New Worlds | Common |
| 12 U 32 | You Have a Disease | These are the Voyages | Uncommon |
| 4 U 84 | Your Fear Will Destroy You | Necessary Evil | Uncommon |
| 4 R 83 | You've Always Been My Favorite | Necessary Evil | Rare |