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Captured

    Captured

    Incident Incident
    Special icons: Hidden Agenda

    Seeds or plays on table. During your turn, your non-Borg crew or Away Team may capture one opposing personnel present (random selection) if you have more SECURITY present than opponent, or more hand weapons present than opponent. OR During any player's turn, you may capture one personnel just stunned in battle by your non-Borg SECURITY. Discard incident after either use.

    Characteristics: Capture.
    Requires: Hand weapon.

    Card logging info: Logged by openCards team at May 1st, 2009.
     

    Captured

    This Card-Review article was written by Kathy McCracken and was published first on "Decipher's Website (decipher.com)" at Jul 31st, 1999.

    A capture-lover's dream card, the appropriately-named Captured allows you to take a captive from your opponent simply by getting your personnel together with his and outnumbering him either in SECURITY personnel or in hand weapons. And if you've ever envied the Borg their Talon Drone and his assimilation of stunned opponents in battle, try taking a captive instead when your SECURITY stuns his opponent. Because it's a hidden agenda, your opponent could get an unexpected surprise when he attacks your Away Team.

    Combo:

    • Captured + Mission Debriefing: Your opponent will be "stopped" following any mission attempt. On a planet, he'll be a sitting duck as you move in and walk away with a captive.
    • Captured + Security Office + Weapons Locker: If your opponent decides to board your Nor with an eye to commandeering, take a captive with all the guns and SECURITY officers you'll be able to report or download.