Ooby Dooby | openCards

You are here

Ooby Dooby

    Ooby Dooby

    Well, you wiggle to the left, you wiggle to the right; you do the Ooby Dooby with all your might; Ooby Dooby; Ooby Dooby; Ooby Dooby Ooby Dooby; Dooby Dooby doo wah, doo wah, doo wah.

    Dilemma Dilemma - Dual dilemma Dual

    Draw one card for each non-android Youth present, then discard one card for each Music personnel present. All Youth, Music and Zefram Cochrane present are "stopped".

    Characteristics: additional card draws.
    Requires: Android "species".

    Card logging info: Logged by openCards team at May 1st, 2009.
     

    Ooby Dooby

    This Card-Review article was written by Kathy McCracken and was published first on "Decipher's Website (decipher.com)" at Jun 11th, 2000.

    A classic "filter" dilemma, Ooby Dooby has no conditions, but stops only Youth, Music, and Zefram Cochraneimage. Great against Flute and android decks!

    But this is also a dilemma you can profitably seed under your own mission. Think of it as a Sarjenkaimage that gives you card draws instead of points. Seed this last, encounter it with an Away Team or crew consisting entirely of non-android, non-Musical Youth, and get free card draws without expending a card play on Kivas Fajo-Collector (and it's not nullifiable). Without Music, you won't have to discard anything, and with everyone stopped, you needn't worry about continuing the mission attempt with an otherwise unsuitable Away Team. Just don't play a Q's Tentimage before you try this, or you won't be able to draw your cards.

    Combos: