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The Three Vipers

    The Three Vipers

    A shattered comet created a danger to ships and the Bajoran wormhole.

    Dilemma Dilemma - Space dilemma Space
    Ship damaged unless ENGINEER and 2 Navigation present. Even if not damaged, crew "stopped" unless SCIENCE, OFFICER and Astrophysics present. Discard dilemma.

    Card logging info: Logged by openCards team at May 1st, 2009.
     

    The Three Vipers

    This Card-Review article was written by Kathy McCracken and was published first on "Decipher's Website (decipher.com)" at Jul 11th, 1998.

    This dilemma packs the punch of two dilemmas in one, with two completely separate sets of conditions for two possible effects. If you don't have ENGINEER and 2 Navigation aboard, your ship will be damaged (and of course will also be "stopped" for failing to meet the conditions). OK, maybe you got past that part - with the Badlands out there, failure to carry multiple Navigation skills can be hazardous to your ships' health. But in that case, you now also need to have SCIENCE, OFFICER and Astrophysics present, or you'll still be "stopped." Without a well-rounded crew, you're going to be stalled at the least.

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