Covert Installation II
Mission - Planet List of "personas" for Covert Installation II: Characteristics: Neutral Zone region, Mission II, Mission. Card logging info: Logged by openCards team at May 1st, 2009. | |
This Card-Review article was written by Kathy McCracken and was published first on "Decipher's Website (decipher.com)" at Sep 25th, 2000.
Regional missions let you build a compact block of your own missions for efficient travel, and the Neutral Zone is no exception. But if you're also using non-regional missions, some of them may be out of easy reach. If you use the "Mission II" version of Covert Installation, when you're finished in the Neutral Zone you can use its built-in Wormhole to take an easy trip to one of your non-regional missions by playing just one Wormhole interrupt.
Unlike the original, this Covert Installation has a Cardassian icon, giving your Cardassians a new option for deck-building that isn't a target for assimilation.
Combos:
- Covert Installation II + Excavation II: Two missions that fit a Romulan Treachery/Archaeology theme, with two built-in wormholes to let you travel directly between the two planets, or two jumping-off points for playing single Wormholes.
- Covert Installation II + Patrol Neutral Zone: Help balance your spaceline without giving up Neutral Zone locations, with a built-in wormhole for speedy travel.