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Refuse Immigration

    Refuse Immigration

    Bajor Region • Near Bajor: Prevent Skrreean refugee vessel from landing on Bajor.

    Mission Mission - Space Space
    Mission located in Alpha-Quadrant Alpha Quadrant with span: 4 and points: 35.
    Region: Bajor.
    Requirements: Vedek + Leadership + Diplomacy + CUNNING > 28 OR Leadership x2 + INTEGRITY > 30 + WEAPONS > 10
    Affiliations: Mission Bajoran

    List of "personas" for Refuse Immigration:

    - Test Warshipimage (28 V 43) from Crossover Crossover

    Characteristics: Bajor region, Alpha Quadrant Mission.
    Requires: Vedek.

    Rule hint for this card

    This card has an clarification:

    See WEAPONS.

    Taken form Glossary - Version 1.9.5.

    Card logging info: Logged by openCards team at May 1st, 2009.
     

    Refuse Immigration

    This Card-Review article was written by Kathy McCracken and was published first on "Decipher's Website (decipher.com)" at Jul 11th, 1998.

    While the first set of requirements for this mission may seem more difficult to achieve (there are only three Vedeks, two of them rare), it's the second set that actually can be more of a problem. Just as the skills to solve a mission must come from the single crew or Away Team attempting it, the WEAPONS > 10 must belong to the single ship form which you are attempting the mission. Since only the Borg have ships with WEAPONS that powerful, and the highest Bajoran WEAPONS are 7, you'll have to do a bit of manipulating to be able to solve this one. Captain's Logimage, Data's Headimage and Bynars Weapons Enhancement will all help; the latter is cumulative, and will help all your ships, so it may be your best bet. And yes, that INTEGRITY requirement is less than 30, not greater than.

    Combos: