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    Commandeer Prototype

    Space Space Mission
    Location: Alpha-Quadrant Alpha-Quardrant Span: 3. Points: 30.
    Requirements: Intelligence, Officer, Trachery, and Cunning > 33 or Leadership, 2 Officer, and Cunning > 35
    Special Instructions: When you complete this mission, you may download a ship and place it at this mission (That ship is stopped). Name an affiliation. The downloaded ship becomes the named affiliation.
    Klingon icon Romulan icon Cardassian icon Ferengi icon

    Remote sector of the Beta Quadrant: Capture a starship prototype.

    Characteristics: download, download - ship, Alpha quadrant Alpha-Quardrant mission, space mission, worth 30 or less points, worth 35 or less points.

    Card logging info: Logged by openCards team at Jan 1st, 2008.
     

    Commandeer Prototype

    This Card-Review article was written by openCards user Jaglom Shrek at Jan 22nd, 2008.

    The mission Commandeer Prototype from What You Leave Behind adds a new way for cultural-bleeding. It opens up a wide variety of new strategies not only to the Cardassian, Ferengi, Klingon and Romulan affliation, but also to the Borg. They can easily attempt and complete this 30-points space mission using the event Expand the Collective. Other affiliations could use Interstellar Treaty to play a personnel of one of the appropriate affiliations in order to attempt this mission. By that each affiliation gets access to any ship in the game!

    The tough question when using this mission is what ship to chose. The most obvious choice for any interactive decks seems to be Phoenix, Risen From the Ashes. With that ships already been placed on a non-HQ mission your opponent needs additions 10 points to win the game. Straight mission solvers will likely not include any damage cards and thus have to complete an additional mission if they don’t have spare points.

    Talking of interactive decks there are a couple of battle-oriented ships that are worth to be included in battle-focussed deck. Especially fort he purpose of earning additional points you can use the U.S.S. Enterprise-D, Battleship. Add the event Call to Arms to get up to 15 points per engagement! Also the Maquis ship Guingouin might be an option - but beware of the fact that you must not have any non-Maquis ships under your command for ist 10 points. With ist low weapons and only the Xhosa being available as a Non-Aligned ship this strategy is difficult to set up as you would need to have both ships battle together against most opponents. But if you are already focussing on engagements consider Queen’s Borg Cube as this one allows you to fight ships orbitting a HQ mission.

    Another way of earning points is the Tenak’talar, Weyoun’s Warship. Combined with your Romulan agents and Secret Conspiracy you will have a double profit when stopping an opponent’s mission attempt. On the other hand a deck heavily based on events could make use of the Talnot as this ships will save all your second or third copy of an event placed in your discard pile from destruction.

    For simple solvers there is a line of ships available that offer additional points when completing the right mission: U.S.S. Enterprise-C, Yesterday’s Enterprise together with U.S.S. Enterprise-D, Explorer, U.S.S. Enterprise-D, Federation Flagship, U.S.S. Enterprise-D, Personal Flagship and U.S.S. Enterprise-E, Federation Envoy all add points when completing a mission. Especially Klingons should consider inlcuding the C-version as this makes all their missions points plus 5.

    Quite an impact could have the availability of the U.S.S. Defiant, Commandeered Warship to any affiliation. Complete your mission, take the Defiant out of your deck and start moving dilemmas around! An easy way to support any solver strategy. Just imagine Ferengi aboard the Defiant playing Dabo all along!

    Finally there are two ships with really special gametext. First is Quark’s Treasure, Sabotaged Shuttle which allows you to take another turn at the cost of 5 points and under the premise that you have the corresponding commander aboard. Through in Khan Noonien Singh, Bold Man or Borg Queen, Obsessed and you can shake up the game a little bit!

    The other ship is the U.S.S. Voyager, Home Away From Home. While most affiliations won’t have a real advantage of using this ship there is one that gets a total new point of view: Borg can attempt this mission with Expand the Collective and thus gain access to the Voyager-Borg deck players where talking about ever since the episode Scorpion was aired on TV!