Rhetorical Question
Q-Card If crew or Away Team completes mission on this attempt, discard dilemma. Otherwise, opponent may place dilemma on any one of your non-Borg ships in play (at this location if possible). While dilemma in play, you may not re-attempt this mission and ship must do nothing but return to one of your facilities; then discard dilemma. (Immune to Q2.) Characteristics: Q-related dilemma. Card logging info: Logged by openCards team at May 1st, 2009. | ![]() |
This Card-Review article was written by Evan Lorentz and was published first on "Decipher's Website (decipher.com)" at Jul 11th, 1998.
The perfect opener for your toughest dilemma combo, Rhetorical Question is a great stalling tactic to use on your opponent. If they can't complete the mission on that attempt, they'll be forced to take a side-trip back to their facility. It works equally well against a variety of tactics. Red-shirts unable to complete the mission will ruin the opportunity for a "real Team" to come in once all's clear. Mega-Teams can fall victim to difficult "opponent's choice" dilemmas. Even back-up solving Teams will be stalled if the primary Team can't get the job done!
Combos:
- Rhetorical Question + Framed for Murder
: Almost guaranteed to send your opponent running back to their facility. - Rhetorical Question + armada decks: If you can destroy your opponent's facilities, they won't have very many options left for getting rid of the Rhetorical Question.
- Rhetorical Question + Plans of the Tal Shiar
(or Plans of the Obsidian Order
): If you can use your last dilemma to stop your opponent's attempt, they'll be forced to leave it sitting empty for you to come in and take!
