Uncover DNA Clues
Mission - Planet Characteristics: Mission. Card logging info: Logged by openCards team at May 1st, 2009. | |
This Card-Review article was written by Evan Lorentz and was published first on "Decipher's Website (decipher.com)" at Jan 11th, 1999.
Any 30-point mission that can be solved in many cases by only two personnel is worth considering in a deck. When it also makes available to the Cardassians and Bajorans one of the highest-point missions in the game, it's solid gold. Uncover DNA Clues adds the necessary icons to Hunt for DNA Program that make it possible. Ocett can also help out with both missions, a special bonus to Cardassian players already using her as a matching commander for the universal Galor.
Combos:
- Founder + opponent's Nor + The Walls Have Ears: As a V.I.P., the Founder will allUncover DNA Clues + Weld Ram + General Krim or Kai Opaka: The two card solution for the Bajorans.
- Uncover DNA Clues + Borad + Dukat: The same for the Cardassians.
- Hunt for DNA Program + either of the above: You're now just 15 bonus points away from a two-mission win for the Deep Space Nine affiliations. Try a pair of self-seeded dilemmas or a Colony to get you there.