Sons of Mogh
Klingon Personnel Characteristics: "Continuing Mission"-related cards, "Legitimate Leader of the Empire"-related cards, affiliation, Klingon species. Card logging info: Logged by openCards team at May 1st, 2009. | |
List of mirror universe related cards for Sons of Mogh: |
This Card-Review article was written by Kathy McCracken and was published first on "Decipher's Website (decipher.com)" at Sep 25th, 2000.
The Sons of Mogh are a natural pairing for a Klingon deck. Kurn's OFFICER classification lets him lead in battle, while Worf 's SECURITY will allow him to download the pair with either Homefront or Defend Homeworld. Together their 2 Navigation and Computer Skill let them dual-handedly solve their Enhanced Premiere fixed mission, Secret Salvage II, in addition to all the other uses for those valuable skills. And their combined Honor x3 makes them a natural for Wormhole Negotiations and many other high-Honor Klingon missions.
Like all the dual-personnel Enhanced Premiere cards, this one lets you exchange both persona versions for skill flexibility. While there's only one "single" version of Kurn, you can choose Worf Son of Mogh - with his extra helping of SECURITY, a special download of Qapla'!, and a ship-enhancing skill - or the Non-Aligned Worf from The Trouble With Tribbles, with CIVILIAN, Anthropology, and the ability to capture Barry Waddle. With a treaty, your choices expand to include Worf and Worf.
Combos:
- Sons of Mogh + Secret Salvage II: In any tournament format, the brothers make short work of this mission; in Warp Speed, seed them at the built-in outpost for instant access to the skills you need.
- Sons of Mogh + Distress Mission: All the Honor and half the STRENGTH you need for 35 points, in a single card.