

Dual Dilemma
Randomly select two personnel to be stopped. Unless you command one or less headquarters missions, your opponent places this dilemma on one of your headquarters missions. You cannot play personnel at this mission. At the end of each of your turns, you may reveal three different non- personnel from hand who could by played at this headquarters to remove this dilemma from the game.
Characteristics: dilemma with a cost of 3 or more, "headquarter related" dilemma, "randomly select" dilemma, "randomly stopper" dilemma, "specific affiliation related" dilemma, remove cards from the game (this card).
Requires: headquarters.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Virtual card from The Undiscovered Country (Copyright 2008)
Image Source: Enterprise - United
UCT-ID : ST2E 15 V 4 (manufactor info on card: 15 V 4)
Print-Style : color (standard) / black border / non-foil
No "reprints" for this card (no cards published with same title & sub-title in other expansions).
Log in OR create a new account to write a card review.Latest 5 Decks with this card (or with a reprint of this card):
- "Against all odds or are there Cardassians?" by Old Kor
- "Beware Saber Bears on Kang's Summit" by Nathan Miracle
- "Relegion has to be greedy" by Old Kor
- "Resistance is NOT futile vol. 5" by Steve Nelson
- "Beginning to see the light" by Old Kor
To see all decks with this card click here.
Create your own Deck in the ST2E deck section!Because this is a virtual non-promo card, it's not listed in the Tradeplace.